Sunday, September 26, 2010

my thoughts on all this

I find it inspiring when people put their cell phones down and turn off their ipods to take the risk of connecting with a stranger, forget about themselves for a moment and relate to people without that screen that we put up so often because we are concerned with what people will think of us. I find it inspiring when someone forgets about themselves in their concern for another person, like Samantha does with Jewel, and they let their self-constructions fall to the ground in order to do what they think is right for them to do. I enjoy seeing people do something not because they feel compelled by society of by peer pressure but because something inside them tells them that it is what they should do. something that is not dictated by their preoccupations with the future, but by their moment to moment existence. It is amazing to see someone go all out for something or someone they really believe in, and to see that succeed, result in change, makes me truly happy.
On a more practical side,I have been thinking about what I wish to convey with my design. I think the main thing projections can do in this show is convey the complexity, speed and violence that our thoughts have inside our heads, as well as the way our experience of events differs from what is actually going on. I want the projections to show what is really going on in samantha's mind. I want to show her convoluted, confused thoughts, drawings coming to life in frame by frame drawn animations, I want to see things bot the way they are but the way she sees them. In the end for me nothing in the play is objectively real. Of course there are things that are obviously not real, but ultimately everything that happens is sen through the filter of Sam's perceptions, and is therefore distorted. I don't want to show what is going on when sam enters the night club, i want to show what Sam's subconscious perceives on entering: the loud music, bright colors flashing in the dark, bodies writhing and touching each other, skin, sex, sweat, thirst, that need for contact which pervades the whole play. that need which people try to achieve in the most roundabout ways, thinking that by "letting themselves go", by "losing control" they can come closer to something real, when it is only by accepting things around one's self and by being genuine that one can truly connect. Striving for connection will never lead anywhere, it is when she lets go of everything and lies down next to Gabriel that Sam finds the only true connection she has.
I would like to play with silhouettes, with projecting on the floor (although this might be impossible) and i need to know whether you (Emily) want rear or front projections to be more emphasized. that is, if you want rear projections they will be a main feature compared to any other projection (and they can be on a surface like the jonsi concert, which already has a basic design on it (windows in fact could work great) but if you don't want rear projections (and save the possible hassle of setting up a projector backstage and not letting anyone cross in front of it unless it is part of the show, which could be awesome) we need to figure out how to to what we want with several front projectors. right now i think we could go for on large rear projection that covers most of our needs plus two more crazy projections from the front using possibly the film projector. if my projector is backstage that would also let me maneuver it without being on stage or in the middle of the audience (which however might be what you want). let's talk about it, and if any of you other guys have something to say about this, don't hesitate to comment.

1 comment:

  1. Wow! This is all wonderful!

    The part about Sam acting out of concern for Jewel definitely shed some new light on her, and the arch of the play. I've been reading an analysis of Leopold Bloom, and it was discussing how his unending compassion and understanding are what make him an epic character - he has been able to adapt to society in a way that makes him highly able (as Odysseus was able to adapt to his surroundings using his wit and strength). Sam is one in the same.

    I love what you want to convey through your design. Let's talk more about what you think is her point of view for each projection, when we know what those will be of.

    I need to see examples of rear lighting and front lighting. Also, if you and Ben could collaborate on writing a post (or just one person write it and the other person edit it / comment on it) explaining IN DETAIL all of the technical elements of projections, that would be wonderful. Otherwise, this whole semester I'm going to be asking you to explain yourself again and again.

    I don't really want you visible to the audience, as I'm sure you would be very interesting to watch, and thus distracting. And I think this play will have enough going on visually to not warrant any distractions. So backstage may be a plausible possibility. But who knows!

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